For families · 2–6 players
Family worship your kids will ask for
One of you starts a room and reads out the code. The rest join from the phones and tablets already in the house. Then the whole family stands in the same chapter of the Bible, walks it together, talks to the people who were there, and takes the quiz side by side.
Revelation 1, the intro and The Baptism of Jesus are free forever. No download, no card asked.
How an evening goes
Fifteen minutes, one chapter, everyone in the room and in the world
A parent opens the game on the biggest screen in the house and starts a room. The game gives it a code like SCRIBE-7K4P2Q. The children type it in on their own devices and appear beside the parent's Scribe on the map. Nobody needs the same device, and nobody needs an app store.
Together you walk the chapter. Someone finds the scroll with the opening verses and the narrator reads them; someone else talks to John and hears why he is on Patmos. The verse is always there, quoted from the King James Version, and the narration is voiced, so a child who cannot read it all yet still hears it all.
At the end of the chapter is the quiz zone. Everyone answers the same fifteen questions on their own screen, and the room's scoreboard shows how each of you did. When every member of the party passes, each gets a bonus. Then close the devices and read the chapter from the Bible on the shelf; the game has done its job if the reading is easier.
Rooms
Two to six players, one code, everyone on their own device
- A room holds up to six. Enough for most families; a big family runs two rooms, or takes turns hosting.
- Any device joins. A phone, a tablet, a laptop, the family computer. On a phone the Scribe walks under a thumb; on a computer, with the keyboard.
- Grandparents can join from their own house. A room is not tied to one Wi-Fi; a code works across the country.
- Each person has their own account (one person per account, so each child's progress, XP and rank are their own). A child under 13 signs up with a parent's email, and the parent confirms before the child can join anyone's room; after that a child shares rooms only with players on their friends list, added by friend code.
- Talk is a wheel of phrases and emotes ("Follow me!", "Well done!", "Amen!", wave, pray, cheer). There is no typed chat anywhere in the game, so what is true for your living room is true for a cousin's room across the country.
- Children are never named to strangers. Other players see "Scribe" and a number, never a child's username. Children choose whether friends can see them or only their own party.
The full list of what the game does and does not keep about a child is in the privacy notice; the plain-English version is on the page for parents.
A plan for the week
One chapter an evening, in the order the game opens them
Chapters open in order along a road through the books, era by era, so the family cannot skip ahead and miss things. The story scenes, Revelation 1 and Genesis 1 are open from the first day (Revelation 1 and The Baptism of Jesus free, the others with a subscription). A first week might look like this:
| Evening | Play | Then read |
|---|---|---|
| Sunday | The intro story: the Scribe finds the Book in the Archivery. Free. | Psalm 119:105 |
| Monday | Revelation 1: Patmos, the lampstands, the voice like a trumpet. Free. | Revelation 1 |
| Tuesday | The Baptism of Jesus, from the Life of Jesus series. Free. | Matthew 3 |
| Wednesday | Genesis 1, In the Beginning: The Creation Week. | Genesis 1 |
| Thursday | Genesis 2, The Sabbath Rest and the Garden of Eden (opens when Genesis 1 is completed). | Genesis 2 |
| Friday | The Creation Sabbath, first of the five Sabbath story scenes, as the sun goes down. | Genesis 2:1–3; Exodus 20:8–11 |
| Sabbath | Walk a land together with no quiz to pass: the Garden of Eden, or Judea in the days of Jesus, both open to every player. | Whatever you like |
From the second week, the Life of Jesus series makes nine evenings (The Birth of Jesus, The Baptism of Jesus, Temptation in the Wilderness, The Sermon on the Mount, Feeding the Five Thousand, The Transfiguration, The Last Supper, The Cross of Calvary, The Resurrection), and Genesis carries on chapter by chapter.
What it costs a family
The intro, Revelation 1, The Baptism of Jesus and four open lands are free forever for every account in the house; the quiz, XP and rooms all work in them. The rest of the Bible, all 1,189 chapters and 14 story scenes, is $9.99 a month or $79.99 a year per player, cancel any time. Accounts are one person each, so each family member who plays premium chapters needs their own subscription; a parent can hold the subscriptions, and a child cannot subscribe until the parent has confirmed the account. Everyone in a room can always play the free content together at no cost. See pricing.
Reading level and what is shown
There is reading: the Bible text is the King James Version, and the dialogue is written for readers of about eight and up. Narration is voiced. Nothing is gory; where Scripture tells of battle, the game tells it as Scripture does, as the LORD's victory, without blood on the screen. God is never drawn as a person, and Jesus is never a character you play; He is met and spoken with in the words of the text. The game reads the Bible in the Seventh-day Adventist understanding of Scripture, and the about page says so plainly.
Questions families ask
Do we all need the same device?
No. Any modern browser joins a room: a phone, a tablet, a laptop. Nobody downloads anything.
Can we play on one screen?
The game is one Scribe per device, so a family of four plays on four devices, or two take turns. The parent's screen on the television works well as the one everyone watches between turns.
What if the Wi-Fi drops?
Progress is saved on the device first and synced when you are back online, so nothing is lost. A room needs a connection while you play together.
Does my child's progress belong to them?
Yes. Each account keeps its own XP, level, rank and completed chapters. A parent can download everything we hold about their child, or delete it, with the link we send when they confirm the account.
More in the FAQ. Running a class rather than a family? See Sabbath School.
Tonight: Patmos.
Start a room, read out the code, and stand in Revelation 1 together. Free forever.
Play free